The virtual environment is a world where four different regions meet: a grass zone with a pond, a deserted zone with little pools of lava and a frozen tundra zone. A cobblestone path crosses through this world. The different zones were proposed by the children during the Participatory Design sessions and adapted to offer a rich world in the 6 meter wide circular playground. Efforts were made to create an environment which matched the world described by the children in the PD sessions. We believe that including content generated by individuals of the target population is a way of creating an environment that will be pleasant and interesting for that specific group of users.